Frequently Asked Questions
How is Panorama different than WaveSurround?
Panorama is a general purpose 3-D panning plug-in with environmental effects, while WaveSurround is specifically intended to be a stereo widening effect. Both plug-ins are based on similar HRTF and crosstalk-cancelling technology, but Panorama is far more advanced.
Panorama allows you to move the sound anywhere in the space, while simulating Doppler motion effect, distance cues, early room reflections and late reverb. WaveSurround constrains the virtual source positions to be symmetrically positioned on opposite sides of the listener at a fixed distance and on the horizontal plane, like virtual stereo speakers. Hence WaveSurround is very limited as a 3-D panner.
Panorama can implement WaveSurround style stereo widening by positioning a stereo source at 0 degrees azimuth and adjusting the stereo width parameters. However, WaveSurround has a subtle difference in the way it processes reverb. In WaveSurround, the reverb output is spatialized by the 3-D HRTF filters, whereas in Panorama, the stereo reverb output is not spatialized. Hence, WaveSurround is capable of producing very wide sounding reverb effects. This effect could be produced in Panorama by preceding Panorama with MasterVerb, and having Panorama position MasterVerb’s output.
- Wave Arts General
- Product Registration
- Known Issues
- TrackPlug Sidechain
- How does one automate a sound trajectory?
- How can I import my own HRTF data?
- Why doesn't the sound source just start in the proper start position?
- Why does the sound move when I first start processing?
- With a monophonic source and 0 deg transformation, why are the left and right results different?
- How is Panorama different than WaveSurround?
- Tube Saturator